Digital Teaching with ThingLink

Title of the Good Practice

Digital Teaching with ThingLink

Description of the Good Practice

This good practice focuses on using ThingLink, an award-winning education and media technology solution, to create interactive and engaging learning experiences for students. ThingLink allows teachers to augment images, videos, virtual tours, and 3D objects with additional information and links, making it a powerful tool for digital teaching.


Here are some specific ways to use ThingLink in digital teaching:


Create interactive infographics: Use ThingLink to design interactive infographics that provide a hierarchy of subordination among complex information, making it easier for students to understand and navigate through the content;


Enhance classroom learning: Use ThingLink to visualize complex educational information, present information clearly and aesthetically, and meet the requirements of modern classroom learning;


Introduce technology tools: Use ThingLink to introduce new technology to students or teachers, providing a visually appealing and effective way to explore and learn about the tool;


Professional development: Utilize ThingLink for professional development by creating interactive graphics packed with resources, tutorials, and examples to help teachers learn and explore new concepts and tools.


  • Software Skills
  • ThingLink
  • Digital Teaching



Number of participants


Type of training


Number and type of exercises

Using ThingLink for quick interactive quizzes, increasing student engagement and providing immediate feedback.


Up to a week

Target Audience

Teachers, educators, instructors

Competences/skills that you will require

Basic computer skills, familiarity with digital teaching tools, creativity


Consideration as a GP

Using ThingLink in digital teaching is a good practice because it helps create interactive and engaging learning experiences for students. Measurable indicators of success could include increased student engagement, improved understanding of complex concepts, and positive feedback from students and parents.


Why do you consider this practice a Good Practice?
ThingLink is a powerful tool that allows teachers to turn any image, video, or 360-degree VR shot into a learning experience.


By adding tags to the media, teachers can enable students to interact with the content, drawing more detail from it and enhancing their understanding.


Additionally, ThingLink’s language tool allows for tagging maps, charts, and creating stories within images, further expanding its teaching potential.