Gamification and Personalization
Title of the Good Practice Gamification and
Adaptation to Learning Styles
Title of the Good Practice Adaptation to
AI-Enhanced Content Curation
Title of the Good Practice AI-Enhanced Content
An effective blended online teaching and learning strategy during the COVID-19 pandemic – University of Santo Tomas, US
Title of the Good Practice An effective
Online Peer Assessment for Learning – Campus of Gualtar, University of Minho – Braga (Portugal)
Title of the Good Practice Online Peer
Modified Blended Learning in Engineering Higher Education during the COVID-19 Lockdown – Building Automation Courses (Poland)
Title of the Good Practice Modified Blended
E-Learning in Music: Learning Group Composing in a Blended Learning Environment – Finland
Title of the Good Practice E-Learning in
Distance Education during the Covid-19 Crisis – Finland
Title of the Good Practice Distance Education